All mods
1,869 mods. Every one passed the check.
- obw 0.9.13 mod + skill Obsidian Workspace — project-scoped vault productivity (capture / notes / PM). Skills own folder layout and templates; /obw:pm splits a spec into blocking tickets; /issue is a Claude Mod pane that lists a view of the project's dashboard, draws Mermaid as text diagrams, and can open a card in the ... 2
- omp-quota 0.1.5 [Experimental] Every omp provider's remaining quota in-session — a /quota band above the prompt, /quota refresh, and a toast when a provider worsens from ok (Claude Mod; needs Claude Code 2.1.287+) 2
- calendar 0.1.3 [Experimental] Upcoming Google Calendar events in-session — /cal toggles a band above the prompt with the next 7 days, /cal N for N days (Claude Mod; needs Claude Code 2.1.287+ and the claude.ai Google Calendar connector) 2
- tamirs-superpowers 4.12.1 mod + skill 29 bundled skills, 10 specialist agents, smart worktree hooks, statusline, and MCP server stubs — plan, implement, review, debug, multi-agent setup, and audit code from one plugin. 2
- hop 0.5.2 Hop: a hop game to play while Claude works, with an AI coding tip on every block / 蹦一蹦:等 Claude 干活时玩的跳一跳,每块方块带一张 AI 编程知识卡片 2
- aside 0.1.0 Read-only side chat: /aside opens a pane beside the transcript where you ask about the session so far; answers come from a tool-less fork of the session's own transcript and nothing is written back into the main thread. 2
- familiar 0.1.0 A pixel-art companion above the prompt that reacts to your session, levels up, and can be redrawn by hand 2
- roll-credits 0.1.0 Movie-style closing credits for your Claude Code session. A native Claude Mod with local, deterministic statistics. 2
- minefield 0.2.0 The classic mine-clearing puzzle in a Claude Code pane: click or use the keys to clear the board while Claude works. A timer, a best time, and a face that watches the board and glances over at Claude's work. 2
- dotclaude-jev 0.25.1 mod + skill Gets a second opinion from TypeSafe Jev, a decision model, for a yes or no check, a pick from options, or a rating. Needs `TYPESAFE_API_KEY`. 2
- codecraft 0.4.1 A Minecraft-inspired HUD for Claude Code: hearts for context, armor for safety nets, XP for verified work, and 60 advancements that persist across sessions 2
- claude-stats 0.2.1 Usage limits (5h / 7d) and ccusage spend, drawn as a status band above the prompt. 2
- usageline 0.2.5 A status line under the prompt: context, cache hit rate, cache TTL countdown, today's spend for this project, and why a turn missed the cache. /usage prints the project ledger. 2
- plan-bar 0.1.0 Live progress bars above the prompt for multi-step work: one row per plan, with stages, percent, waiting and failed colors, and sounds 2
- leftovers 0.1.0 Keeps a ledger of what Claude left running or lying around on your machine and servers 2
- secret-mask 0.1.0 Mask token-like strings in tool output before they reach the conversation 2
- cache-meter 0.2.0 Barra sopra il prompt che si svuota col tempo: quanto resta dell'ora di prompt cache dall'ultima richiesta 2
- next-steps 0.1.0 Tre bottoni sopra il prompt a fine turno: i due prossimi passi naturali della conversazione e Replay 2
- quick-buttons 0.2.0 Pannello di bottoni rapidi: al primo avvio scegli quali skill e comandi diventano bottoni, poi li lanci con un click 2
- replay-theater 0.1.0 Replay Theater: step through the file edits Claude made in the last turn, one diff at a time. 2
- usage-pet A usage band above the prompt — context, 5-hour limit, weekly limit, cache hit rate — with Clawd, an animated pixel pet. For the Code tab of Claude Desktop. 2
- change-journal 0.4.0 A live HTML page that shows every change Claude makes, with diffs, the reason for each edit, checks, and before/after behavior flows. 2
- decision-lens 0.2.0 See the decisions Claude made in each turn, why it made them, and steer future turns with keep and avoid rules. 2
- grill 0.2.0 While Claude works on your task, a sharp partner asks the questions that change the result. Answers reach Claude mid-turn. Brainstorm and side chat modes too. 2
- unslop 0.1.0 Finds AI slop in Claude's changes (dashes, comment blocks, comments that repeat the code, tests that assert nothing, filler phrases) and tells Claude to remove it. Shows what was unslopped. 2
- scope-guard 0.1.0 Notices when Claude drifts outside your request. Clear drift waits for your answer in a question dialog; milder drift is flagged above the prompt with a pull-back key. 2
- looks 0.1.0 Make Claude Code look the way you like: four themes (Retro CRT, Punk, Synthwave, Zen paper) switched with /theme, tidier tool calls, and optional one-line tool rows and replies centered at a reading width. 2
- samurai-dojo 0.4.0 A Claude samurai cuts down a Codex, Gemini, or ChatGPT foe for every tool call, and meditates, trains, and duels between them through four seasons. 2
- slayer-corps 0.2.0 Tanjiro, Nezuko, Zenitsu, and Inosuke take turns against demons up to Muzan as you and Claude work, and spar between strikes. The story continues every session. 2
- night-feast 0.4.0 A vampire feeds on every tool call Claude finishes while the moon tracks how full the context window is. Between meals it stalks, swoops, and lies in wait. Dawn means it is time to compact. 2