Panes
555 mods. Side panels and live views next to the conversation.
- linear-claude-mod 0.3.0 A Claude Code pane of your assigned Linear tickets by status; click one to load it into the session, read its details, comment, or change its status and priority 1
- agent-dolls 0.2.0 Side pane with one little robot per agent (main and subagents); press one to see its conversation 1
- oh-my-claudeagent 2.21.0 mod + skill Claude Code, with receipts. Plans with you, hands each task to a specialist agent, and keeps a session from calling work done until a verification is logged. 1
- screenshot-pane 0.2.0 See every screenshot Claude takes in a side pane, flip before/after, and point Claude at one with a keypress 1
- pstack 0.15.15+claude.7 mod + skill poteto's rigorous engineering skills (poteto-mode, how/why, architect, verification), ported from Cursor and kept in sync with upstream 1
- cdx 10.0.9 mod + skill Run OpenAI Codex and Google Antigravity execution lanes from Claude Code with background event delivery, status tracking, and raw command protection. 0
- draft-pane 0.4.0 mod + skill A pane beside the transcript that shows the model's newest open draft and sends your comments on it, span by span, as one prompt. 0
- mobile-mcp 1.0.7 mod + skill Mobile automation for Claude Code: the mobile-mcp server, and /mobile-mirror, a live, clickable device screen in a pane. 0
- handoff 0.1.0 Prototype: /handoff opens a picker, writes a brief from a fork of the conversation, and starts the child in a herdr pane, tab or background session. 0
- kit-sink 0.1.0 cc-kit kitchen sink: every candidate component on one pane, to judge and pick from 0
- mod-hub 0.1.0 /mods: every mod in your mods folder, what it does in detail, and an on/off switch for each. 0
- ci-pipeline 0.1.0 A pane that shows where the current branch is in the CI/CD pipeline, from local dev to prod smoke tests 0
- pocock-guide 0.1.1 A side pane that keeps a beginner on Matt Pocock's flow, from grilling to retro: /mod-pocock 0
- agent-jobs 0.1.0 /jobs pane: running subagents and background shells with elapsed time and Stop; a toast when background work finishes 0
- mesh-live 0.1.0 Live Claude Agents Mesh inside Claude Code: inbox that wakes the agent, real quota reports, automatic task leases and handoff, a /mesh pane, commands, status line, live context, file locks and token masking. 0
- code-modernization 1.0.0 mod + skill Guided modernization for any legacy codebase: start with /modernize, get an assessment, an interactive map, the business rules mined from the code, and a plan you approve, then an upgrade, a rewrite or a rebuild with independent proof that the new code behaves like the old. Includes security hard... 0
- code-modernization 1.0.0 mod + skill Guided modernization for any legacy codebase: start with /modernize, get an assessment, an interactive map, the business rules mined from the code, and a plan you approve, then an upgrade, a rewrite or a rebuild with independent proof that the new code behaves like the old. Includes security hard... 0
- replay-theater 0.1.0 Step through the last turn's edits, one diff at a time. 0
- engine-fixture 0.0.0 Tooling only, never installed: draws what sidepad avoids, so the limit scenarios of check:live can watch Claude Code do it. 0
- sidequest 0.1.0 Sidequest for Claude Code: play Snake in a side pane while Claude does the main quest; works in any terminal 0
- sidekick 0.3.0 Persona agents you can talk to: create a sidekick, it explains, does and fixes things in character, asks when it needs you, and speaks its replies. 0
- shot-view 0.4.2 收集 Claude 截下或查看的 PNG,ctrl+x s 在侧边面板里看图;n/p 翻页,按住 o 在终端里放大、松开收起,轻按 o 用快速查看打开;看过的按 r 标为已读就不再出现(u 撤销) 0
- dagyard 0.2.0 Dagyard en Claude Code: lo que te espera y lo que está para tomar sobre el prompt, el menú /dagyard y un aviso cuando algo nuevo te espera 0
- claudoom 0.1.0 Plays Doom-engine WADs in a Claude Code pane: runs doom-cli (GPLv2, built from upstream) in a private tmux server and repaints its frames into a Raster. Fetches Freedoom (BSD) on demand. DOOM is a ZeniMax trademark; not affiliated with id Software, ZeniMax or Anthropic. 0
- cc-buddy 0.5.1 Brings back /buddy: the small creature that watched you code, above the prompt again. Restores the companion in ~/.claude.json exactly (same species, rarity, hat and stats), hatches an egg for new accounts, levels up from commits and passing tests, unlocks a 49-buddy roster as you ship, reacts to... 0
- burnrate 0.1.0 Live quota and prompt-cache monitor for Claude Code: how fast your plan windows are filling and when they run out, plus your prompt-cache misses and an estimate of the tokens each one rewrote. Needs function hooks (early access). 0
- timeline 0.1.0 Vertical orchestration timeline: talk on the left, work milestones with progress and live subagent cards on the right, per repo across sessions. 0
- kit 0.5.0 The agents kit inside Claude Code: the /flow pane 0
- claude-who 0.3.3 Friends' Claude Code presence and usage leaderboards via /who. 0
- linear-workflow 0.1.3 mod + skill Linear workflow for Claude Code: issue-next, issue-start, issue-review, issue-ship and issue-plan-cycle skills backed by a deterministic CLI, a linear-manager agent, and a mod that shows the current issue above the prompt with your other sessions and conflict warnings 0